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Jumat, 07 Oktober 2011

Call of Cthulhu (PC)



System yg dibutuhkan
OS:windows XP
Prossesor:800 Mhz atau equivalent
memmory:256 MB of RAM
Video Card:128 MB directX compatible
sound card:directX compatible
Hard Drive Space:2 GB free disk space

On September 6, 1915, Detective Jack Walters is called to investigate a decrepit manor house located in Boston, Massachusetts. The manor is inhabited by a small cult called the Fellowship of the Yith, led by one Victor Holt. Taking cover from an ensuing firefight, Jack finds himself separated from the police and trapped inside the mansion, with no option but to investigate. When the rest of the police finally break in, they find the cultists dead by mass suicide and Walters apparently insane. He is committed to Arkham Asylum, where he stays for several years.
More than six years later, Walters is released and returns to life as a private detective. He takes up a case at Innsmouth, a strange and xenophobic coastal town. After asking the rude locals about the incident, he stays a night at the local hotel, where he barely escapes an attempt to murder him. From that point forward, he is forced to sneak through the town, avoiding the murderous patrols of the townsfolk. He meets undercover agent Lucas Mackey, who tells him that the town is under government investigation. Jack finds the missing person and his girlfriend Ruth and they attempt to escape Innsmouth, but their car crashes, killing both of them.
Jack recovers from the incident and, following an interrogation, is taken in by the FBI under lead agent (and real-life FBI director) J. Edgar Hoover. On September 8, the FBI raid the Marsh Gold Refinery, where Jack is attacked by an ancient creature known as a Shoggoth and uncovers a Cthulhu shrine. The FBI finally manages to destroy the refinery through the use of explosives.
Following the refinery raid, a combined land-and-sea assault by the U.S. government forces attacks Innsmouth on September 9. The only thing that proved problematic was the headquarters of the Esoteric Order of Dagon, a religious organization centered on two undersea demigods and Cthulhu that holds the whole town under its grip. The building proved nigh-impossible to breach by the Coast Guard and the Marines, but Jack finds a way in through an old smuggling entrance (guarded by a star-spawn of Cthulhu) where he frees Agent Mackey and puts down the magical shield protecting the building. After discovering a secret chamber, he falls through the floor of a tunnel which leads into the sea.
Jack is rescued by the USS Urania, a Coast Guard cutter which is part of a group heading to Devil's Reef on September 10, following up on a lead provided by the FBI. A massive attack by Deep Ones and Father Dagon himself causes the Urania to sink, but Jack survives the encounter and finds himself on Devil's Reef. On Devil's Reef, Jack discovers old smuggling tunnels beneath the seabed and finds a tunnel leading to the underwater city of Y'ha-nthlei.
The city is found to be located below Devil's Reef and is the home of the Deep Ones and members of the Order. The Navy submarines plan to torpedo the city, but are stopped by a magical barrier protecting the city. The Temple of Dagon is the source of the barrier, but the entrance is sealed off in anticipation of invasion. Walters finds another way in through ancient tunnels feared by the Deep Ones. Here, Walters passes briefly through one of the ancient chasms where the flying polyps were imprisoned eons ago by the Great Race of Yith. Jack manages to defeat them with the help of an Yithian energy weapon he found earlier. Jack enters the Temple of Dagon and kills Mother Hydra (whose song is generating the barrier) with the help of some mind-controlled Deep Ones. With the barrier gone, the submarines destroy the city, and Jack manages to escape through a portal leading back to the Order's headquarters.
In the end, it is revealed that a Yithian swapped minds with Jack Walter's father during the moment of Jack's conception. In flesh, Jack Walters is human, but he inherited Yithian psychic powers, which is the reason for the cultists' interest in him. Confined back in the asylum, the insane Jack hangs himself, unable to handle the reality of himself and what he has witnessed.












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